Your Next Move: December 2015
Are Participatory Budgeting Games the Perfect Game?
Plus, a sneak peak on Idea Engine 2.0 & the Collaboration Confab Agenda 
Customer Story: The Value of Large Scale Retrospectives

When bwin.party wanted to identify opportunities for improvement for nearly 500 developers in Hyderabad, India who were engaged in a large scale Agile transformation, they turned to Conteneo's Idea Engine to conduct an Enterprise Retrospective. In this video interview at Agile 2015, Guy Duncan discusses the project, detailing how the online forums generated a unique set of data that bwin.party able to use to identify organizational impediments they wouldn't have uncovered any other way. 

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Are Participatory Budgeting Games the Perfect Game?
By Luke Hohmann

We've completed our fourth sprint for the San Josť Budget Programs, adding resident recruitment, improving copy, and providing more information on the overall process to our d3decides.com website. The City has now started to work on the actual content for the sessions, which has motivated me to revisit the core design of both Buy a Feature and the Budget Game, my extension of Buy a Feature created in 2011 for Participatory Budgeting with limited resources.

I'm looking at my own work with fresh eyes, as I've recently read A Theory of Fun, Ralph Koster's marvelous book on gaming and gaming design. Ralph laid out a set of qualities and attributes that a "perfect game" would possess and it has me wondering if Buy a Feature and The Budget Game are the world's perfect game.

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Idea Engine 2.0!
Idea Engine 2.0!
Product Spotlight: 
Idea Engine 2.0 Preview

Since we reported on the Idea Engine 2.0 Design Jam in October, the Conteneo Dev Team has been hard at work at bringing our customers' dreams to life. With each sprint, we get closer to a completely redesigned and re-imagined scaled visual collaboration platform. 

We won't get Idea Engine 2.0 under the tree on Christmas morning, but it will be released shortly after on January 15, 2016. Mark your calendar, save the date and watch this video to see what you'll be getting. 

Collaboration Confab: Agenda Live!

We're excited to announce that the agenda is now live for the Collaboration Confab at Microsoft's Silicon Valley campus on 18-19 Feb 2016. (Thank you Microsoft!) 

We're really excited about the group of speakers who will be joining us. Our goal was to put together a compelling agenda of sessions from innovative leaders in the public and private sector, and we've knocked it out the park. The faculty are simply the best in the industry: 

In addition to full day of compelling keynotes, panels and lighting talks, we're also holding full-day and half day deep-dive workshops, including:
Attendees will also get a chance to put what they've learned about collaborative techniques into practice by volunteering as facilitators or observers for the San Jose Budget Games event on 20 Feb. 2016 at San Josť City Hall. We hope that you can join us!



DojoLIVE Video Chat
Luke Hohmann & Nearsoft Team Talk Massive Civic Engagement

In mid-December, Luke Hohmann sat down with Nearsoft's Carlos Ponce to talk about our work with the City of San Jose on Participatory Budgeting, and how Conteneo, has been able to scale engagement through our online platforms. 

Guests on the chat included part of the development team from Nearsoft that we are partnering with on the development projects for San Jose Participatory Budgeting program. The team and Luke chatted about the history of the San Jose Budget Games, the origins of participatory budgeting and much more.  


Upcoming Events
Jason Tanner is teaching several CSPO + Innovation Games classes in the ne year, starting with Morrisville, NC on Jan. 19-20. Check out the course list for other classes & more details.
Join Certified Collaboration Instructor Jurgen De Smet  on Jan. 22, 2016 for his "Innovation Games for Distributed Team" class, focused on digital collaboration. More Info.
CCI Jonathan Clark will be teaching his Advanced Facilitation Master Class at the Collaboration Confab at Microsoft's Silicon Valley campus  on Feb. 18, 2016. More Info. 
Product Box Supplies on Table
Luke Hohmann will be teaching his new Game Design Master 
Class, Designing for Multidimensional Collaboration on 18 February 2016 at the Collaboration Confab.  Join us!

Join Amy Lee from the Kettering Foundation for a half-day workshop at the Collaboration Confab certifying participants to become Common Ground for Action & Budget Games facilitators. More Info. 
Join us on 18-19 Feb. 2016 for a two-day conference focusing on how organizations are building the collaborative communities that drive innovation. More Info.
For certification classes, upcoming Playcamps, webinars and regional and international conference sessions from the Conteneo community, check out our website

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