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Every week, our analysts review dozens of news sources, from multiple countries, in multiple languages. From this, we give you the stories that are most important, and the analysis to tell you why.
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China Developing New Regulations for Mobile Games
17173.com reported that China's Ministry of Culture is developing a new regulatory policy to help regulate mobile games. The policy is expected to be published in the second half of 2015 and will mainly focus on virtual in-game items and services.
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A writer tells readers of GamesIndustry.bz his views on why MOBA is not really a genre, but rather League of Legends is a great game that defines the "genre." He talks about how other competitors have not succeeded with this genre (even DOTA2, he contends), and that they probably will not because League of Legends is a great game that is difficult to surpass. Then another article talks about how DOTA2 breaks eSports prize records with an $11.5 million crowd-funded pot, and there are still two months of fundraising left to go. Could MOBA games be simply a great spectator sport rather than a genre with multiple hit games within, and perhaps be the Launchpad for the evolution of eSports and professional gaming worldwide? Chinese and other Asian gamers are fascinated by MOBA, LOL DOTA2 and eSports. No matter if there other worthy competitors to LOL, the idea of eSports is great for the PC online games segment and DOTA2 and LOL are part and parcel to its success at the moment.
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It seems that PricewaterhouseCoopers figures include gaming hardware, but even if they do, their $93 billion forecast for global gaming revenue by 2019 mapped against Niko's forecast for China's gaming revenue by 2019 shows that China will own more than 25% of the global market, and the revenue in China only accounts for games and games services, not even the console or handheld hardware that comprises so much of PWC's numbers. Southeast Asia is growing in importance and in revenue, and China will remain important. We encourage all readers to take a look at the Asian markets for your own companies if you have not already.
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ABOUT NIKO
Niko News is just one part of the strategy and expertise offered by Niko Partners to help our clients better understand and successfully navigate the thriving games markets of China and Southeast Asia.
Niko Partners is the leading provider of market intelligence, custom research, and consulting services focused on the games industries in China and Southeast Asia. Since 2003 we have provided critical information to the world's leading game publishers, developers, hardware makers, and game service providers as well as to government policymakers, trade associations, and institutional investors.
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