|
Weekly Twitter Posts
China Cracks Down on Online IP Piracy
http://t.co/W0DcSc7aJH
9:03 AM - 27 Jun 13
China's PC games market size was $9.3 bil, mobile games $750 mil, and music only $75 mil. Free music downloads abound
http://t.co/qQsqruUtsN
2:40 PM - 26 Jun 13
Reflections on E3 Through Eyes Trained on Asia
http://t.co/8f7GjBYPDc
9:05 AM - 20 Jun 13
Perfect World proceeds as the Chinese online operator with the highest % of overseas revenue:
bit.ly/15UYFMt
3:25 PM - 13 Jun 13
(Perfect World has launched a new studio called Cryptic North in Seattle, while Cryptic Studios remains in Los Gatos, CA)
3:32 PM - 13 Jun 13
Mobile Game Development Consolidating Has Begun in China
http://t.co/Dm0wPe7yAq
9:31 AM - 12 Jun 13
McDonalds finally adds rice dishes to its Chinese menu: http://bit.ly/ZyE0gq
6:45 PM - 11 Jun 13
|
|
|
|
|
|
|
Niko News is a filter of the most important news items and bits of information concerning the games markets of China and Southeast Asia uncovered by Niko each week. Our multilingual analysts review dozens of news sources from several countries, and as a team Niko reduces the long list of articles to 3-4 "must read" items for you. We then provide our Niko analysis to these items, making them relevant and highlighting the importance for the market. This service is one of the many ways we help distill the confusing, conflicting information about the games markets of Asia for our clients and readers.
|
|
Blizzard Entertainment announced it has licensed its new cross-platform strategy card game Hearthstone: Heroes of Warcraft to NetEase. The license is for 3 years, and they are in process of applying for content approval to begin beta testing.
|
Tencent's Recent Successes
Tencent has been spreading the good word about its success this week. The CEO Zhiping Liu said that 26 apps on Tencent's platform earn more than 10 millin RMB monthly, and WeChat has more than 70 million overseas users. He also said that after merely 3 years of operation, in 2013, developers publishing to Tencent's platform have received collectively 3 billion RMB in rev share, while it took Tencent 8 years to get to annual revenue of 3 billion RMB. Meanwhile, VP Jiaxin Peng reports that as of April 2013 there were 80,000 developers on Tencent's platform and that they had developed 40,000 games which led to more than 100,000 RMB in monthly revenue, a 50% increase over the same time in 2012.
|
|
Online video continues to expand in mainland China. Baidu's online video subsidiary iQiyi is nearly done with the technical integration effort with recently acquired P2P video service provider PPS (PPStream). iQiyi is pursuing a PC strategy of providing ad-supported free content to users. This is from a release by Tan Xing, CTO of Baidu, as reported in Marbridge Daily.
|
|
Chinese developer Dream² is currently working on a browser-based edition of the massively multiplayer online role-playing franchise Ragnarok Online, MMO Culturereports.
|
|
Niko News is just part of the market intelligence experience offered by Niko Partners to help you better understand the thriving games markets of China and Southeast Asia.
Niko Partners is the premier provider of market intelligence and custom research services focused on the games industries in China and Southeast Asia. Since 2003 we have provided critical information to the world's leading game publishers, developers, hardware makers and game service providers. Renowned trade associations, policy makers, and hedge fund managers turn to Niko for key data on the Chinese and Southeast Asian video game industries. Niko's primary data, analysis, market models, and five-year forecast by game segments and hardware platforms help decision-makers understand market trends. |
If you have any questions or if you have a project that could use our assistance, please let us know at info@nikopartners.com or contact Megan Carriker at 919-723-7607 or megan@nikopartners.com
|
|
|