D&D:  The Laws of the Land

Session 13  

October 11th  

Session 13:  The Laws of the Land
Deep in a strange land, with a stranger companion.  What lies ahead for the Battle Horn of Tempus?!  We will start the session exactly where we left off.  Cayn asked the group when they'd like to venture to the north.  You know he will require a few minutes to cast the spell, and that you will have to return to the Etched Wall from which you all arrived in Cormyr.  He is with you at the main level of the tower.  Everyone has been enjoying Cookies and Tea.  It has been noticed that Syessa did NOT accompany the rest of the group into the Tower.

Anyone than is literate in Chondathan could have seen this posted in the village of Eveningstar.

Laws of Cormyr:
  1. All persons entering Cormyr must register with the officials of a border garrison.
  2. Foreign currency can only be used in certain locations. Please exchange your coins for Cormyrean golden lions at your first opportunity.
  3. Adventurers must acquire a charter before undertaking any operation as a group.
  4. All weapons must be peace-bonded. The only persons exempt from this law are members of chartered adventuring groups and members of mercenary groups that can offer proof of employment.
  5. Harming cats is forbidden.
  6. Bow your head to royalty and the local nobility.
  7. Purple Dragons have the right to search you upon request.
  8. Hunting on private land is forbidden.
Elan & Liam
Our plate-wearing friends will be joining us remotely as they are both full of the sick.  Let's do our best to keep them included in discussions.

Name

Aoth-Ma

Elan

Liam

Isbjorn

Level

10

11

11

10

Experience 

1500

1237

1237

1500

 
Hoping to referrence a past email?  Find them all here! 
Dresses Like Cayn, Sounds like Cayn...

Cayn 2.0
His voice is immediately recognizable, but there is a youthfulness to his tone.  It will become apparent at the start of the evening that Cayn looks quite different.