D&D:  The Chase
Sub-Plot:  The Lure-Completed!
April 12th - Recap 
Session 2 Recap; The Chase & The Lure
The morning began for some with a delicious meal and a brisk hike around a lake.  For another it was being pursued by Orog.  A chance meeting brought our adventurers together on Hurst's dock. 
  
Hurst is a simple man, well Half-Orc.  He fishes, hunts, chases off denizens of the underdark.  All for his Mistress, whom he has grown to love.  Today had begun like many days for Hurst, he finished his morning chores, taking fleeting glances at Priestess Sovina.  Her beauty filled his heart, just as his fishing filled their bellies.  He had promised to be back to help with a ritual, and today he hoped to snag her the largest Shock Eel yet!
  
But we know Hurst didn't return home as planned.  Our adventurers were caught in the act, but Hurst was no match for the 4 combatants.  He took his blows, stood strong till the very end.  Who knows, perhaps his love would have found him bleeding on the shore just in time to save him.  We know that didn't happen, no body will be found.  Tormented, Hurst will go to the afterlife while his Mistress is left to wonder what become of him.
  
The Deep Gnome. however,  was thrilled to have his Lure back!  As promised he showed the Top Dwellers the way to Skull Port.  He wondered why they had never asked him his name, but didn't mind much.  Afterall, they mentioned murdering someone on the dock, perhaps he was safer dealing with those beneath.  The stories of the blood thirsty Top Dwellers had proven to be true and he didn't want to be their next victim.
  
The Lure returned, Skull Port Reached, and yet something is missing.  Ah, have our adventurers abandoned The Chase?  Their intentions are clear, to Waterdeep they go!  If Braxxi is legit, they will be leaving with a caravan in the morrow.  Some try to catch sleep in the cramped communal room while others are restless.
Session 3:  To Waterdeep
An armed caravan to the surface.  How long is the journey?  What should be feared.  Will they really protect the caravan as Elan promised?  The City of Splendors!  A free city that is a center of trade.  What amazing sights, smells, and tastes will await.  Vices to endulge.  Opportunities to profit!
Loot: 
Aoth-Ma:
27 Crossbow Bolts
4 Lowlight Goggles (Magic)
  
Elan:
Coin Purse
MW Adamantine Harpoon Head
Heavy Sack w/ Bread, Cheese, & Dried Meat
  
Isbjorn:
Iron Bound Chest
Bear Torque (Magic, Worn)
Wolf Torque (Magic)
2 Scroll Cases
Coffer Revealed:  50 Plat & Purple Dragon Ring
  
Liam:
The blood of his enemies glistening upon his Axe and Full Plate.  
 
Experience
Aoth-Ma  2850
Elan         1050
Isbjorn     2850
Liam        2058
Escaping Skull Port
As they try to sleep in a cramped comunal sleeping room on very uncomfortable bunk beds, the city plots.
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