D&D:  The Chase
April 12th 
Session 1 Recap; Good doesn't mean Right
What started out to be a long night at a dingy tavern ended up the start of a harrowing adventure.  Liam, Isbjorn, and Aoth-Ma found refuge from the weather in the Wailing Warrior Tavern.  Each enjoyed something delicious before the interuption. 
  
A tall foreign looking woman dressed in very expensive and seductive clothing ran screaming into the tavern.  After falling over furniture her pursuer burst inside mounted on a truly fantastic steed.  After a bloody battle with the Mounted Human, and his apparent Dwarven ally, the group discovered the damsel had fled.  Some followed out of interest/concern for her, others for the Half-Elf Bard that pursued her. 
  
The group discovered an underground structure built long before the Inn that sat atop it.  Easily dispatching Thieves, Thugs, and Traps, they decided to brave the underground river.  Not long into this journey they found themselves into a very strange world known as The UnderDark.
Session 2:  The Chase
The group has agreed to aid the Gnome-Like creature they encountered on the bank of the UnderDark Lake.    In return he will aid them in finding the other boats launched from the docks beneath the burned down Inn.  His home, a seemingly run down fishing lodge, is fairly well stocked and not at all uncomfortable.  The payment for his hospitality is to steal back a Lure he made to catch a rare eel that lives in these waters.   Tomorrow, although none of our adventures can accurately guage time down here, they will embark on a bit of mischeif.
  
Wounds healed, a full stomach, what could possibly go wrong?!
Loot: 
The Group:
A longboat
5 unopened Crates
4 100ft lenth of rope
2 buckets
4 waterskins (full)
  
Aoth-Ma:
2 MW Daggers (Bard's)
MW Satchel (Noiseless)
MW Theives Tools
MW Trap Kit
4 Hand-Crossbow Bolts w/ heads wrapped
  
Isbjorn:
Orcish Chieftan's MW GreatAxe
Stone Shortsword MW
Closed Brass Tube w/runes inscribed on it.
Coffer (Locked)
  
Liam:
Lantern of Eternal Flame
Healing Potion (2d8+6)
Taking back the Lure
Sovina
A daughter who failed to usurp her mother's power.  Cast out into the underdark.  Sovina took the Gnome-Thing's lure.  He has explained it rests in a trapped chest on a dock where Sovina's "man" does her fishing.  The chest is trapped, and she is a Drow.
Experience
Aoth-Ma  2999
Isbjorn     2999
Liam        1999