Find Out Where Serious Games
And Gamification Will Be in 2020

What is the state of the industry?  Where is game-based learning going in the next five years?

If you want to know, you should attend Serious Play Conference, this year July 25-28 at Kenan-Flagler Business School, University of North Carolina.
  • Will VR be a factor in education?
  • Why is the use of serious games not ubiquitous, when research is showing they work?
  • Get current with cutting edge design and implementation strategies
We are the only serious games conference that covers the whole market for game-based learning - education, healthcare, corporate, government, military, museums and more.  Hear from more than 60 thought leaders. Speakers include:

Sandy Brown
Raytheon
Transforming War Games
For the US Army

Doug Whatley
BreakAway Games
Using Open World
Games for Education

Jesse Schell
Schell Games
Virtual Reality and the
Future of Education

Jerry Heneghan
UNC Center for Innovation In Pharmacy Simulation
Serious Play: Finding Funding for your Big Idea

Dan White
Filament Games
Demystifying Game-Based Learning Success

Eben Myers
Simcoach Games
Designing to Drive Adoption Of Game-Based Training

Randy Brown
Virtual Heroes
Supporting Chronic Disease: Self-Management In A Virtual Environment

Leslie Dubow
Simulation Learning
Education And Research
Network Veterans
Administration
Game-Based
Healthcare Simulations

Lucas Blair
Little Bird Games
Why Serious Games
Are Not Ubiquitous
Click here to view the full conference schedule.


For more information, go to: http://www.seriousplayconf.com

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