Issue: 7:46

November 12, 2013

 

KEN KEN  

 

 

How would you like to learn something simple with the potential to challenge your students? In our world of Web 2.0 collaboration, it's amazing to me how much fun it is to share. I wrote about this 3 years ago and actually forgot about it until I stared receiving email updates. After revisiting it today, I am just amazed at what is available - just when you need it. This time of the year is particularly antsy in the classroom as we come into the holidays, so finding something challenging and fun to take the edge off was what I was hoping to bring you this week. I found it! It's KENKEN revisited. This "tuesdays" is a revisit of KEN KEN because I watch the power of puzzles for perseverance and patience in my granbabies. It's got to be a good use of time when we are in between lessons in the classroom.

 

 

A creative website


KENKEN  

   

KENKEN puzzles were invented by a Japanese math teacher, Tetsuya Miyamoto, who wanted to test his students' puzzle acumen and improve their math skills at the same time. The New York Times is exclusively featuring 6 new puzzles daily. In fact, the best way to understand KENKEN is to watch a short video by Will Shortz, the crossword editor for the New York Times. He describes KENKEN as logic puzzles that make you smarter. The puzzles are perfectly named KENKEN after the Japanese word "ken" or wisdom. The academic value of KENKEN puzzles range from increasing numeracy skills and logical thinking to developing concentration, perseverance and stamina. The real appeal is its ageless application from grade school teachers to Harvard professors. It's just a question of puzzle difficulty and taking the challenge. The never-ending number of mathematical combinations creates an endless volume of puzzles.

An encouragement

 

 

When we get to this point of the school year, the "familiarity breeds contempt" syndrome tends to sets in. I would like to encourage you to consider using these KENKEN puzzles as warm-ups, competitions or for those few minutes at the end of the period when you finish your lesson early. These simple yet engaging puzzles can be simple enough for just a few minutes or complicated enough that they become addicted to them and have to finish them at home. The key to keep the interest up will be a little sense of competition. It's the gaming theory in a low-tech version. Kids always choose the harder path when they play games. Hopefully, we can transfer that desire to rise to the next level to the classroom.


            

How do you do that?

 

How do you get started with KENKEN? I would begin with the New York Times site first where they offer six new KENKEN puzzles daily. You can introduce them with a projector on a screen and play as a class or if you are fortunate enough to have an interactive board, you could have the students do the puzzles hands-on. The site has all the rules and is very interactive. If you have computers in your classroom, students could do the puzzles individually or in teams. The KENKEN site even offers FREE puzzles that you can print out by sending them your email. KENKEN is WIN-WIN because it is engaging, educational, exciting, and an exceptional way to trick the students into learning.


         

What is "tuesdays with Karen"?


"tuesdays with Karen" is a weekly newsletter/blog designed to encourage, equip and empower teachers to be creative with educational technology. Please add your technology comments to my
"tuesdays with Karen" blog. 
 
As always, I am
Ubiquitously yours,
Karen

 

Spider in the Florida Everglades
Karen C. Seddon
www.ecubedcreative.com
tuesdayswithkaren.blogspot.com
tuesdayswithkaren@gmail.com
http://the16-9movement.blogspot.com/
www.one16pray.com
seddonk - Skype


tuesdays
In This Issue
A creative website
An encouragment
How do you do that?
A proverb

A proverb

"The problem of puzzles is very near the problems of life, our whole life is solving puzzles. If you are hungry, you have to find something to eat. But everyday problems are very mixed - they're not clear...."

 

Erno Rubik, creator of the Magic Cube



An image to share
 puzzle
    
 

 

Puzzle piece from Microsoft Office Online



Favorite websites ...

New Teacher Central
Conchita Espinosa
SOS - Spotlight on Stragegies
Visuwords
Blendspace
Symbaloo
The Teaching Channel
Discovery Education
Yummy Math
Schoology
Project RED
QR Code Treasure Hunt
Blooms Taxonomy
Pay It Forward Foundation
Pecha Kucha
Remind101
Bammy Awards
File Pigeon
Haiku Deck
Power2Teach
Answer Garden
Fair Use Evaluator
CBL
Reach Out & Read
Digital Learning Day
Kathy Schrock
PhotoPeach
Google's Cultural Institute
Rock Our Word
KenKen
Media Literacy Clearinghouse
Read, Write, Think
Tech4Learning
Student Voice
Paper blogging
Multiple Intelligence Test
Talk to Me
Splashtop
Rock-It speakers
Scale of the Universe
iPad Livebinder
Bibme
Library 2.0
Science 360
Studyladder
Go2Web2.0  
Animaps
 
9.11

AudioPal 
iCivics
 

ipadio   

LiveBinders 

Doceri 

NASA's Image Gallery 

Popplet 

Evernote

Zoey's Room
Finance in the Classroom
Fotopedia 

Khan Academy
Photovisi
Museum Box

The Common Good Forecaster  

Google Earth 

UJAM 

Symbaloo.edu 

Google Science Fair 

Stossel in the Classroom
Word Sift 

Free Technology for Teachers
BibMe
FCITL
Tammy Worcester
Vocaroo
Furly
Discovery Education
Scott Kinney

Lee Kolbert  

Friday Institute
Dr. Lodge McCammon
samples videos (DEN event)
Epson
Hall Davidson handouts
Glogster
Google translator
Gail Lovely
The ART Zone
Storybird
Kidblog
ISTE Standards
Invention at Play
Kerpoof
FlockDraw
SimplyBox
Leslie Fisher
Google Docs
Meg Ormiston
Meg's Google wiki
Google 411
YouTube
SketchUp
Tammy's Cool Web Tools
Jing
Jam Studio
vozMe
Imagination Cubed
Odosketch
My Avatar Editor
Classtools
Skitch (Mac only)
Google maps
Google docs
Educators Royal Treatment
Steve Dembo
Let Me Google That For You!
Blabberize
edublogs
Twitter4Teachers
Edmodo
Simply Stephanie blog
Gaggle.net 
Poll Everywhere
Quia
Moodle
Big Hug Labs
Free Rice
freepoverty
Diigo
Wordle
Voki
Library of Congress
KitZu