Work Experience
· Must have shipped at least one game in a senior or lead animation position
· 5+ years game industry experience or related entertainment industry experience
· Additional Minimum 3 years of complex relevant experience within animation
· Brings high level of artistic / animation accomplishment to the solution of artistic problems.
· Proven Key Framing Knowledge and Skill set
· Worked with Motion Capture Data
· Determines the best method of completing tasks that fall within the scope of normal responsibilities.
· Has development experience with a proven track record of contributions.
Education, Professional Training, Technical Training or Certification
· Minimum of 2-year 2D/3D art degree with an emphasis in character keyframe animation or equivalent work experience.
· A degree with an emphasis on animation desired
Knowledge/Skills
· Typically has participated in all phases of full-cycle game development, preferably shipping at least one title.
· Excellent communication, interpersonal, and organizational skills.
· Demonstrates competency in content creation for Animation.
· Ability to work well under pressure and deadlines.
· Must be proficient in one or more types of 3D software but Primarily Motion Builder (Maya, 3D Studio Max, Vicon Blade, etc.).
· Must have a decent understanding of MEL/Python or Maxscript.
· Takes initiative in pursuing new assignments. May pursue new assignments and identify tasks.
· Strong interest in computer games.
Other Requirements
· A portfolio demonstrating proficiency in Animation is required.
· Ability to give and take direction well
· Strong technical problem solving skills
· Ability to learn new tools quickly
· Ability to work well under pressure and deadlines
· Highly organized. Ability to multitask and manage multiple tasks at once
· Strong communication and interpersonal skills. Ability to work well with others at all levels on the team.
· Strong interest in Video Games, storytelling and Movies
Desired Skills and Pluses
· Familiar with the Unreal Engine
· 2D animation experience
· Acting background/experience
· Mesh Skinning Vertex weighting experience a plus
· Facial Rigging and Animation Pipeline
· Experience in developing martial arts fighting games
· Experience in developing first person action games
- See more at: http://www.creativeheads.net/job/14010/artistanimator-in-chicago#sthash.QHvyTCKr.dpuf
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