JOB OPENING (Non-Guild):
PDI/Dreamworks is looking for a Character TD

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The following job listing is from an employer that has not yet signed a contract with The Animation Guild.  The work described is not currently eligible for Guild benefit contributions.

The Animation Guild does not have a problem with its members remaining employed.  Our aim is to provide a seamless cloak of portable health and pension benefits for everyone in animation.  We encourage our members to take whatever work they can to stay employed and in the industry, and we fully understand that many of us work at non-signator studios from time to time. Unfortunately, not all studios are aware of the benefits of becoming part of our family.

The Guild is very limited in the degree to which we can help in the event of a employment dispute.  We can advise you as to your rights under State and Federal labor laws.




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NON-UNION POSITION

This posting is for a job at PDI/Dreamworks in Redwood City, California. This job is NOT COVERED under a union contract.
 

DreamWorks Animation creates high-quality entertainment, including CG animated feature films, television specials and series and live entertainment properties, meant for audiences around the world. The Company has world-class creative talent, a strong and experienced management team and advanced filmmaking technology and techniques.

 

DreamWorks Animation has been named one of the "100 Best Companies to Work For" by FORTUNEŽ Magazine for four consecutive years. In 2012, DreamWorks Animation ranks #14 on the list. All of DreamWorks Animation's feature films are produced in 3D.  

Department TD, RWC

 

A Technical Director (TD) provides critical support to a show's artists and department heads. A Technical Director will design, develop, and implement new tools and processes for a particular show or department. As needed, a Technical Director may beasked to do shot work.

 

Duties and Responsibilities

  • Provide support and development of tools and procedures to extend and enhance the pipeline.
  • Assist animators and artists with troubleshooting of shots. Issues may include problems withfur, clothing, particle effects, animation, and rendering.
  • Support and work with multiple departments, including Modeling, Animation, Lighting, FX, and Research and Development.
  • Ensure software development follows studio policies and guidelines.
  • Work closely with other Technical Directors, Production Supervisors, VFX Supervisors, and Production Engineering to maintain and further the production pipeline.
  • Assist in training and mentoring of other Entry Level and Associate Technical Directors.
  • Reports to the show's Supervising Technical Director.

Qualifications

  • Production experience in computer animation, visual effects, or game industry.
  • Experience with tool integration into existing or new pipelines.
  • Experience with Maya or other 3rd Party Animation systems.
  • Strong programming skills. Proficiency in C, C++, Object Oriented Programming, Python and/or Perl desired.
  • Ability to establish priorities, work independently or within a group, and work with minimal supervision.
  • Exceptional communication skills in dealing with both technical and artistic groups.

TO APPLY:

 

To submit your information, send your resume and cover letter to: jobs@dreamworks.com 

 

Please put the position name (or code if applicable) in the subject line and Include a resume and cover letter.  

 

Due to the volume of submissions, Dreamworks will be unable to personally respond to each applicant or inquiry. If your qualifications meet their needs,they will contact you.