Blue logo for emailsHELP WANTED (Guild Shop):
DreamWorks Animation seeks Lead Texture Artist - TV Series

  Website  

 
 Blog 
 
Like us on Facebook   Follow us on Twitter 

Steve Hulett
Business Representative

Steve Kaplan
Organizer

Lyn Mantta
Office Manager

Jeff Massie
E-mail List Manager/
Asst. to the Business Representative/
Recording Secretary


Marta Strohl-Rowand
401(k) Plan Administrator



phone (818) 845-7500
fax (818) 843-0300
The following job listing is for an employer that is signed to the Animation Guild contract.



DO NOT HIT REPLY TO RESPOND TO THIS E-MAIL.
Follow the instructions in the message below to respond and apply for this job. 
DreamWorks Animation creates high-quality entertainment, including CG animated feature films, television specials and series and live entertainment properties, meant for audiences around the world. The Company has world-class creative talent, a strong and experienced management team and advanced filmmaking technology and techniques.
 
DreamWorks Animation has been named one of the "100 Best Companies to Work For" by FORTUNEŽ Magazine for four consecutive years. In 2012, DreamWorks Animation ranks #14 on the list. All of DreamWorks Animation's feature films are produced in 3D.  

Summary:

 

Able to lead a team, follow concept art and reference material, and have a critical eye for all work coming out of the department, Leverage strong organizational skills, problem solving abilities, creativity and resourcefulness to oversee a team on timely deliverables of assignments.

 

Essential Duties and Responsibilities:

  • Facilitate team on the texture painting of 3D to CG characters, props, and sets. Utilize Photoshop, Maya, and BodyPaint.
  • Able to align with style of the show andutilize specific styles to texture characters, props, and sets.
  • Set up Maya shaders/shader networks and utilize shaders to consistently achieve desired looks for the season.
  • Review UV's for texturing as needed.
  • Collaborate with partner studios to create, develop and implement assets.

Qualifications:

  • Minimum 2 years' experience in the television, feature film or gaming industries.
  • Advanced background in Maya including understanding of the Maya Shading network.
  • Strong background in texture painting, color theory and application.
  • Able to paint, texture and demonstrate strong artistic skills. Experience creating high quality texture maps, including all supporting maps (transparency, specular, bump, etc).
  • Understanding of the CG pipeline, UV layout and principles.
  • Muddbox andUV unwrapping skills a plus, but are not required.
  • Excellent organizational skills needed as well as strong verbal and written communication skills.
  • Flexible to changes, able to multitask, prioritize and follow through on requests.
  • Ability to lead a team and collaborate well with partner studios.
  • May need to travel to partner studios.
TO APPLY

Include a resume and cover letter. Your application requires both for submission.

 

To submit your information, send your resume and cover letter to:  jobs@dreamworks.com

 

Please put "Lead Texture Artist, TV" in the subject line

 

Due to the volume of submissions, Dreamworks is unable to personally respond to each applicant or inquiry. If your qualifications meet their needs, the studio will contact you.