Niko News on Chinese and Southeast Asian
Video Game Markets
Volume 93
November 2011

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Weekly Twitter Posts

WoW caters to Chinese gamers w/ Mists of Pandaria, playing up on real life pandas that are found in places like Chengdu http://bit.ly/qak07M
3 Nov

As Valve's Newell says: piracy can be beaten by offering a great service. Biz solutions outweigh political solutions http://bit.ly/rCp9NG
1 Nov

Despite that consoles are illegal in China, Xbox Kinect was on display at a Canton trade show this week http://bit.ly/nFNdGA
20 Oct

CDC Games, original operator of Yulgang, a pioneer free to play game in China, has filed for bankruptcy protection http://buswk.co/qWIwGl
12 Oct

Apple's iPhone 4S will probably be a hit in Apple-crazy China but Chinese iPhone 4 owners have no need to upgrade yet http://bit.ly/nW8p9I
11 Oct

In light of Apple's blossoming success in China it is appropriate that the company hosted Macworld Asia 2011 in Beijing http://bit.ly/qoZHK1
28 Sep

Tencent Weibo beat Sina Weibo to launch an English language set which will help in global markets http://bit.ly/pzw0kA via @PennOlson
27 Sep

Contact lisa at nikopartners dotcom if you plan to attend the World Summit on Internet & Multimedia in Shenyang, China & want to meet w/ her
14 Sep

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Niko's 2011 Southeast Asian Games Market Regional Report is coming soon! 

We've written a bit about the success of Angry Birds in China in the past, but this comment is more about the stated estimate found in a Joystiq article that says Rovio could generate $100 million in sales from Angry Birds in China this year. This is vastly exaggerated. The combined class of mobile games and social games may total $1 billion in 2011 in China (with a strong emphasis on "maybe.") If Rovio takes $100 million of that, it would imply that a single game would claim 10% market share of the combined segment of mobile and social games, when each of those individual segments has many, many popular games. While we hope more foreign game companies experience success in China, and we know that Rovio has already, it is quite unlikely that the company will generate $100 million in 2011 there.

It has been announced that this month Beijing will begin to offer free WiFi service, in an effort that will take 3 years to complete and will provide WiFi to 60% of Beijing through 90,000 access points. The first seven areas of the city to receive the hot spots are Xidan, Wangfujing, the Olympic area, the three major train stations, Financial Street, Yansha, and the Zhongguancun district. Some comments about the new system include the possibility of stronger monitoring of mobile devices by the government, yet it seems that the program will add convenience to many people. Beijing and Shanghai are China's two most connected cities for home PC broadband access already. 

A Penn-Olson blogger brought to our attention the Reuters story that confirmed Tencent's investment into Kaixin001, a once-dominate Chinese SNS that has lost considerable market share over the past year or so to rivals RenRen.com, Tencent's Qzone and Tencent's Pengyou. The investment is sure to breathe some life back into the company that Chinese gamers have told Niko Partners offered the best user experience of all the Chinese SNS.   

Niko Partners is a proud media partner of GDC China in 2011. The 4th Annual Game Developers Conference™ China (GDC China) returns to Shanghai November 12-14, 2011. Presented by the UBM TechWeb Game Network, producers of the Game Developers Conferences®, Game Developer Magazine, and Gamasutra.com, GDC China brings a unique forum and reach into the region. The conference features content programmed by an advisory board consisting of local Chinese develops who share a commitment to promoting and supporting their country's growing games industry. With support from major local and national government entities, GDC China aims to advance the state of digital entertainment in China by incorporating GDC's top-quality content and worldwide community reach. GDC China will present tracks and summits on online game development & business, global game development, mobile games, independent games, and social games.


Niko News is just part of the market intelligence experience offered by Niko Partners to help you better understand the thriving video game market of China and Southeast Asia.

Niko Partners is the premier provider of market intelligence and custom research services focused on the video game industry in China and Southeast Asia. Since 2003 we have provided critical information to the world's leading game publishers, developers, hardware makers and game service providers. Renowned trade associations, policy makers, and hedge fund managers turn to Niko for key data on the Chinese and Southeast Asian video game industries. Niko's primary data, analysis, market models, and five-year forecast by game segments and hardware platforms help decision-makers understand market trends.
If you have any questions or if you have a project that could use our assistance, please let us know at info@nikopartners.com or contact Megan Carriker at 919-723-7607 or megan@nikopartners.com