Niko News on Chinese and Southeast Asian
Video Game Markets
Volume 91
October 2011

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Weekly Twitter Posts

Despite that consoles are illegal in China, Xbox Kinect was on display at a Canton trade show this week http://bit.ly/nFNdGA
20 Oct

CDC Games, original operator of Yulgang, a pioneer free to play game in China, has filed for bankruptcy protection http://buswk.co/qWIwGl
12 Oct

Apple's iPhone 4S will probably be a hit in Apple-crazy China but Chinese iPhone 4 owners have no need to upgrade yet http://bit.ly/nW8p9I
11 Oct

In light of Apple's blossoming success in China it is appropriate that the company hosted Macworld Asia 2011 in Beijing http://bit.ly/qoZHK1
28 Sep

Tencent Weibo beat Sina Weibo to launch an English language set which will help in global markets http://bit.ly/pzw0kA via @PennOlson
27 Sep

Contact lisa at nikopartners dotcom if you plan to attend the World Summit on Internet & Multimedia in Shenyang, China & want to meet w/ her
14 Sep

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Niko News readers: it is possible that somehow this information regarding the iSec's launch date and price was channeled directly to the blogger "ugmbbc", and discovered by Penn-Olson for a series of recent blog posts, but the information is not listed on the eeDoo's website, nor are there mentions of it in other Chinese press articles. The blogger writes that the price for an iSec will be 3000 RMB ($470), and there will be a limited launch in December. At the risk of being proven uninformed, we at Niko think that price point makes no sense and a launch date of December will be premature. In September Lisa Hanson had a one-on-one lunch meeting with a senior MOC official who is tasked with the standards for game consoles. He made it clear that the standards had not yet been set. It is possible that eeDoo will launch iSec without games (ie, without the need for standards), but that too would be quite strange. We also vividly remember Shanda's failed EZ Station several years ago, which launched as a game and entertainment device at $800 per unit. Didn't last long on the market, that is for sure.   

Blizzard Entertainment has switched online game partners in Southeast Asia. The company had previously licensed the distribution of its popular games to IAH Games, and this recent news of October 19th indicates a switch to Asiasoft, which will operate in Thailand, Malaysia and Singapore. Asiasoft has the largest footprint in SEA, having opened operations in Indonesia earlier this year and with a small presence in Vietnam as well. Blizzard has historically operated the servers for its games in SEA from the US, and the deals in SEA typically are for distribution and marketing arrangements only. World of Warcraft is known as a "very expensive" game for many Southeast Asian gamers, who tend to spend as little as possible on online games. On the other hand, there are plenty of hard-core loyal WoW and SCII gamers in SEA.   

China is a total goldmine for Apple, particularly with iPad and iPhone sales. The company recently announced that sales in China are up 270% year-over-year, and for the fiscal year totaled $13 billion (up from $3 billion in the prior FY.) Niko Partners is well aware of the popularity of Apple products in China, based on our September 2011 smartphone survey as well as our gamers surveys from the past 12 months. The appetite for Apple mobile devices is a leading driver for the adoption and growth of mobile games for smartphones and tablets in China (and beyond.)


Niko News is just part of the market intelligence experience offered by Niko Partners to help you better understand the thriving video game market of China and Southeast Asia.

Niko Partners is the premier provider of market intelligence and custom research services focused on the video game industry in China and Southeast Asia. Since 2003 we have provided critical information to the world's leading game publishers, developers, hardware makers and game service providers. Renowned trade associations, policy makers, and hedge fund managers turn to Niko for key data on the Chinese and Southeast Asian video game industries. Niko's primary data, analysis, market models, and five-year forecast by game segments and hardware platforms help decision-makers understand market trends.
If you have any questions or if you have a project that could use our assistance, please let us know at info@nikopartners.com or contact Megan Carriker at 919-723-7607 or megan@nikopartners.com