Niko News on China's Video Game Market
Volume 62
January 2011

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Weekly Twitter Posts

PRC Pres Hu Jintao is in the US this week to meet Pres Obama. Perhaps talks can include IP rights
19 Jan

FIFA Online 2 unplugging in China http://aol.it/gjKwgS via CoTweet

 
Chinese-language games consistently dominating Facebook Games by DAU http://bit.ly/goqaBj via CoTweet

 
Shanda, 9You & Perfect World all announced staff reductions to take place soon. Chinese companies adjusting for new market reality. via CoTweet

 
NetEase's Q3 results for online games were strong & Perfect World's came in a bit weak, showing demand for game variety http://bit.ly/h0EcjX via CoTweet

 
Starcraft 2 applications submitted to Chinese government authorities, hoping for early 2011 approval http://bit.ly/cyTeKN via CoTweet
 

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A report on IDG News said that the eBox, China's hopeful in the global console market, will have a delayed market launch until sometime in mid-2011. The announcement of the eBox in 2010 caused a flurry of speculation (including by Niko Partners) that the long-standing ban on consoles in China might be overturned. A blog released the name of a title in development for the eBox, called Flyimal by a company called Mixamo. There are several "console alternatives" in development in China already, as previously written about by Niko. A few weeks ago we saw a news item stating that Nintendo's 3DS handheld will be released in China as an iQue product, but that is not surprising considering that iQue has released Chinese versions of all of Nintendo's handheld devices over the past few years. iQue is 50% owned by Nintendo.

 

China's General Administration of Press and Publications (GAPP) hosted it's annual China Game Publishers Association conference and meeting this week. At the meeting Vice Director Sun Shoushan announced 2010 revenues for China's online games sector of 32.37 billion RMB. At 2010 rates of 6.75 RMB/dollar, used by Niko when we wrote our revised forecast for 2010 in September, that is $4.9 billion. Niko had forecast $4.4 billion for the year for online game services revenue only. It is unclear by the GAPP announcement what they included in their figure of 32.37 billion RMB. If it is only online game services revenue, the market outperformed Niko's estimate and had a stronger second half of the year than expected. We will not know the real figure until the online game operators release their 2010 year end results over the next few weeks.

According to the President of Shanda, the company is in development of a game for Microsoft's Xbox. Over the past several years many console developers have used Chinese outsourcing studios for art, programming, Q/A and other pieces of console game development in an effort to reduce the very high development costs of console games. If Shanda has developed this Xbox game entirely, that will mark a notable milestone in Chinese game development.


Niko News is just part of the market intelligence experience offered by Niko Partners to help you better understand the thriving video game market of China.

Niko Partners is the premier provider of market intelligence and custom research services focused on the video game industry in China and Southeast Asia. Since 2003 we have provided critical information to the world's leading game publishers, developers, hardware makers and game service providers. Renowned trade associations, policy makers, and hedge fund managers turn to Niko for key data on the Chinese and Southeast Asian video game industries. Niko's primary data, analysis, market models, and five-year forecast by game segments and hardware platforms help decision-makers understand market trends.
If you have any questions or if you have a project that could use our assistance, please let us know at info@nikopartners.com or contact Megan Carriker at 336-326-5595 or megan@nikopartners.com