Niko News on China's Video Game Market
Volume 59
December 2010

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Weekly Twitter Posts

Chinese-language games consistently dominating Facebook Games by DAU http://bit.ly/goqaBj via CoTweet

Shanda, 9You & Perfect World all announced staff reductions to take place soon. Chinese companies adjusting for new market reality. via CoTweet

NetEase's Q3 results for online games were strong & Perfect World's came in a bit weak, showing demand for game variety http://bit.ly/h0EcjX via CoTweet

Starcraft 2 applications submitted to Chinese government authorities, hoping for early 2011 approval http://bit.ly/cyTeKN via CoTweet

Check out the Weekly Update from Niko Partners http://conta.cc/ds2vhj via #constantcontact via Constant Contact

Niko Partners Releases 2010 Southeast Asia Reports http://conta.cc/cu9MZV via Constant Contact

Chinese language games rising in importance on Facebook, even if FB is not in China yet http://bit.ly/aE7gOo via CoTweet

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The new NetEase small game developer project is a departure from what brought NetEase to the height of its greatness: its excellent in-house development, attention to the details of technical distribution, and ability to release very popular games such as the long-standing hit Fantasy Westward Journey. When NetEase acquired the license for Blizzard's World of Warcraft in 2009 the company demonstrated its acceptance of licensing, at least for AAA titles such as that. Lately NetEase has expanded the genres of games in commercial launch at the pipeline to more suitably attract gamers from multiple skill levels. And now by targeting indie developers for "social" games that may be selected for play on the community platform iTown, scheduled for 2011, NetEase is opening its arms to even more possibilities for success.


Who knows, maybe all of those Chinese students who play online games are actually boosting their brainpower to be computer savvy and quick thinkers. One thing is for sure: the results of the latest PISA international standardized test the students in Shanghai outperformed those from the US and most other countries.

Niko's Li Jun attended GDC China 2010 and reports that the show was held in a good location, but attendance was small compared with the bigger summer exhibitions such as China Joy and the related conferences around China Joy. There was one expo floor with most companies appearing to be online or mobile phone game developers. The most popular lecture was on the topic of SNS games, given by the head of Zynga's Beijing studio - packed out the door, standing room only. SNS gaming is a big topic in China although Zynga has no games there yet. It is great news that UBM was able to launch GDC China again this year, and we hope that they continue to build a following for the strong brand that started in the U.S. We anticipate that many Chinese game executives will attend GDC in San Francisco in 2011.



Niko News is just part of the market intelligence experience offered by Niko Partners to help you better understand the thriving video game market of China.

Niko Partners is the premier provider of market intelligence and custom research services focused on the video game industry in China and Southeast Asia. Since 2003 we have provided critical information to the world's leading game publishers, developers, hardware makers and game service providers. Renowned trade associations, policy makers, and hedge fund managers turn to Niko for key data on the Chinese and Southeast Asian video game industries. Niko's primary data, analysis, market models, and five-year forecast by game segments and hardware platforms help decision-makers understand market trends.
If you have any questions or if you have a project that could use our assistance, please let us know at info@nikopartners.com or contact Megan Carriker at 336-326-5595 or megan@nikopartners.com