Niko News on China's Video Game Market
Volume 43
July 2010

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Weekly Twitter Posts

More regs for Chinese online game co's: now they must avoid sex and vulgarity as themes in ads for their games http://bit.ly/c5gB5Mabout 7 hours ago via CoTweet

Google Says Chinese Government Renewed Its Internet Licensehttp://bit.ly/aOJZQsabout 9 hours ago via CoTweet

Apple's Invasion of China Begins With This Shanghai Apple Storehttp://tcrn.ch/9mG2hi10:30 AM Jul 7th via CoTweet

Tencent acquired 7 Korean online game devs for total of 18.464 bil Korea Won, reported Donews.com http://bit.ly/cPJ7jr1:30 PM Jul 6th via CoTweet

Morgan Stanley says PCU of NetEase's FWJ hit 2.6 mil on 7/4 and game will make up 30% of NTES revenue for 2010http://bit.ly/bM5by411:30 AM Jul 6th via CoTweet

Bill Roper, chief creative officer at Cryptic Studios, is to keynote the third GDC China event http://bit.ly/c0cmps 3:17 PM July 3rd from web

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Another day, another regulation it seems. This time China's Ministry of Culture is restricting the type of advertising and the models used in advertising by online game operators for online games, after several such companies have used females known for porn videos to promote their games. It is important to realize that other forms of game promotion have been regulated for many years. For example, a company can't hire a band to play on a street corner to promote a game without permission, and certain types of billboards and signage are also regulated. It stands to reason that vulgarity and gambling would be banned from advertising, since they are also banned from game content. The extra step in this new regulation, effective August 1st, is that now the government is telling companies who they can hire to promote their games, even if the person is not doing anything vulgar or lewd in the advertisement or promotion.
The irony of online games on the world wide web is that they truly are local products. The game themes, languages, colors, and virtual economy mechanisms are developed to appeal to a local audience, and quite frequently that does not flow well to other markets without significant revisions above and beyond the expected language translation. Many companies will say that they distribute online games to multiple countries, in Europe for example, and therefore gaming is global. But in fact only a few simple types of games are global, such as Zynga's Farmville. Farming happens all over the world, in every country in fact, so it is a local concept. The game itself is very simplified so people can imply what they know of their own farming exposure while they play. But not all games are like that. We are watching to see whether the push by Chinese online game operators into North America will be successful, because so many successful games in a given market have then done poorly in a targeted new market.
The recent declines in stock values of Chinese online game operators may be an opportunity for investment, though Niko Partners is not a stock-picking firm and does not endorse investment in one company over another. There is still great growth ahead for Chinese game companies, 21.9% CAGR through 2014 by our April 2010 estimate. The nature of the demand is changing because gamers are getting bored of the same old types of games (cultural, mythical history themes) and the online game operators must adapt to now respond to demand whereas in past years they only had to supply games and all would be heartily consumed. The increase in regulations makes things trickier, but the regulatory landscape has always been the #1 barrier to success for this market. Internet cafés may suffer as more people buy PCs for their homes, but we don't think the online game operators will suffer in the near term.

Niko News is just part of the market intelligence experience offered by Niko Partners to help you better understand the thriving video game market of China.

Niko Partners is the premier provider of market intelligence and custom research services on China's video game industry. There are more than 70 million Chinese gamers eager to play hit titles on systems with the latest technologies. With Niko Partners market intelligence services, you can get to know these gamers, find Chinese partners, and use our actionable market data to build and execute your strategic plan.
If you have any questions or if you have a project that could use our assistance, please let us know at info@nikopartners.com or contact Megan Carriker at 336-326-5595 or megan@nikopartners.com