Niko News on China's Video Game Market
Volume 26
February 2010

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Happy Year of the Tiger from Niko Partners and DFC-Niko Emerging Markets! 1:45 PM Feb 12th from web

Game Industry Analyst Firms DFC Intelligence and Niko Partners Form DFC-Niko Emerging Markets http://bit.ly/aOE0Aj 7:19 AM Feb 10th from web

NetEase had to help GAPP "save face" by obeying its order to shut new WoW accts & submit TBC as a new game for a license.
This also proves GAPP retains key power esp w/ foreign games http://tiny.cc/Fk241 7:10 PM Feb 8th from web

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Welcome to Niko News, just part of the market intelligence experience offered  to help you better understand the thriving video game market of China.

Niko Partners is the premier provider of market intelligence and custom research services on China's video game industry. There are more than 70 million Chinese gamers eager to play hit titles on systems with the latest technologies. With Niko Partners market intelligence services, you can get to know these gamers, find Chinese partners, and use our actionable market data to build and execute your strategic plan.

Niko Partners and DFC Intelligence are pleased to announce DFC-Niko Emerging Markets, a new service to provide global game publishers, hardware makers, service providers, trade associations, governments, and financial investors quantitative and qualitative data and analysis on the game markets in 10 additional countries, to supplement the existing brands of Niko Partners China research and DFC's North America, Japan and European research. Visit http://www.dfc-niko.com for more details, or email lisa@nikopartners.com.
Happy Year of the Tiger! Niko hopes that this year's Chinese New Year holiday period (officially 2/13-21, unofficially an additional week beforehand) results in increased online game revenue as most of the holiday weeks do in China. Many of the online game operators offer promotions for their games during this period as they try to lure gamers away from competition and keep them loyal to their own games. The9's game World of Fight is highly anticipated and The9 is hopeful that it will be a big hit this year.
Could this be the year for China's online game operators and developers to embrace in-game advertising? With a rising rate of online advertising revenues in other sectors and other countries, as well as impressive quarterly results this week from China's Baidu, it seems that China's low rate (less than 5% of total in 2009) of online game advertising revenue has lots of room for improvement. With a wider array of genres in games and more competition among game operators to retain gamers, the operators might find that offsetting gamer fees with in-game advertising ultimately makes sense.
Niko just noticed this news item about 8D World and thought you might enjoy reading the article from this link.
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