Niko News on China's Video Game Market
Volume 7
August 2009

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New Niko research in August: Chinese Development Studios Compensation & Benefit Analysis and 2009 Chinese Gamers Study. Contact megan@
nikopartners.com for more information!

Weekly Twitter Posts

Perfect World thinks & acts like a global company, using its Chinese roots and successful games for global expansion http://tiny.cc/2Utcx 3:05 PM Aug 28th from web

Lisa Hanson to speak at GC-Asia in Singapore Sept 18th 2:55 PM Aug 28th from web

What has led Shanda, CDC, & Kingsoft to launch MMOGs w/ the subscription model rather than F2P? Chinese gamers want F2P http://tiny.cc/FYt6d 9:27 PM Aug 25th from web

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Lisa, Managing Partner of Niko Partners, will be in Singapore as a speaker at GC-Asia on September 18th. Contact info@nikopartners.com to set up a meeting.

Welcome to Niko News, just part of the market intelligence experience offered  to help you better understand the thriving video game market of China.

Niko Partners is the premier provider of market intelligence and custom research services on China's video game industry. There are more than 50 million Chinese gamers eager to play hit titles on systems with the latest technologies. With Niko Partners market intelligence services, you can get to know these gamers, find Chinese partners, and use our actionable market data to build and execute your strategic plan.
China Unicom and Apple announced on Friday their multi-year deal to launch the iPhone later this year.

The launch of the iPhone in China may be a game-changer for the mobile games segment, one in which it is difficult to make money, particularly in China. Perhaps with the launch of iPhone a broader range of mobile phone games will reach a broader range of users. In fact, they can be likened to the SNS games that have welcomed many new gamers to the market in recent months. It should be a boon for China's game market revenue (though admittedly Niko does not track that segment as of yet).
Perhaps China's video game industry needs an advocate with the might of the ESA, since the regulatory landscape continues to be the biggest barrier to entry and even success for game companies both foreign and domestic, for example the delay in approval for NetEase to commercially operate World of Warcraft.
Along with Sony's price cut for the PS3, Microsoft will be cutting the cost of their high-end Xbox 360 by $100.

Who knows, by the time that China's regulators rescind the prohibition on the sale of game consoles, in place for 9 years now, hardware prices of the consoles may actually fall to a level that Chinese gamers could afford. Moreover, the online game service model that will likely need to be employed (rather than exclusively packaged software) might even allow the console segment to attain profitability in China.
If you have any questions or if you have a project that could use our assistance, please let us know at info@nikopartners.com