new FAM logo
April e-Newsletter
FAM Website Photos
Volume 1 Edition 5
April 2009
FAM Balloons A Time for New Beginnings
 
Another month has gone by so quickly!  Can you believe that next week marks the beginning of National Foster Care Month? FAM would like to take this opportunity to salute all foster, adoptive and relative caregivers for your love and dedication to the children in your care.  Recently, a group of us were asked to describe CT foster parents.  Some of the descriptions were: generous, optimistic, great sense of humor, kind, loving, patient and tolerant, to name just a few.  And those words only begin to scrape the surface!  I'm sure you are not told often enough by all of the professionals you work with, but know that we are well aware that we cannot do this work without all of you.  So this coming month we take our hats off to you all and we thank you.  We hope you enjoy the events across the state set up for your enjoyment.
 
New England in April is always so unpredictable.  So please keep your fingers crossed for this coming weekend.  I hope you will be joining us at the FAMilies Festival.  Staff and volunteers have worked tirelessly to bring our dream of a multicultural festival to life.  Our teen volunteers are particularly excited.  And Saturday is forecasted to be a beautiful day as this newsletter goes to bed! 
 
Don't forget to RSVP for the Mother Daughter Tea by April 22 (information is available on the website and in last month's newsletter).  And check out the CAFAP website for events planned at Blueback Square in West Hartford all throughout the month of May.  A link has been (or will be shortly) provided for a list of retailers and businesses offering discounts and specials during May for licensed caregivers in honor of National Foster Care Month. 
 
Our newsletter has some exciting articles this month.  (Name removed) is the young man we are featuring this month.  Please consider whether you or anyone you know could be the family that (Name removed) has been dreaming of.  Check out the newest research being done here in CT on ADHD treatments in the article, "PS2 for ADD?"  And share the information on sleep with the teens in your life.
 
We continue to need your help with recruitment and we ask that you consider holding a "fosterware party".  We are also asking families to help spread the word about foster care and adoption during the month of May by writing a letter to the editor of your local paper - and we've made it incredibly easy to do!
 
As always, we welcome your suggestions and comments. And to all the moms out there - Happy Mother's Day!
 
stone wall
Westport Magazine Cover PS2 for ADD?
 
Using NASA-Based Technology to Help Kids Improve Their Concentration
 
By Diane Sembrot, for "Westport Magazine," Jan/Feb 2009

 
Gray Matters, a new clinic in Westport, is introducing a new type of therapy here to treat children who have been diagnosed with ADD/HD (attention deficit disorder with or without hyperactivity disorder), and it's the only one of its kind in the state. Gray Matters is collaborating with Living in Harmony (LIH), a Westport-based center for psychotherapy, family systems therapy, counseling and coaching, to help with broader psychological issues. Gary Pearson, founding member of LIH, says he was intrigued by Gray Matters and finds working with these children rewarding. "We work with the whole family. We start with an initial conversation to see what the family is dealing with, and then we help them readjust as the ADD child begins to adapt. It sets up a new set of circumstances."
 
Anthony Silver, director of Gray Matters, adds, "Children with ADD or ADHD don't just require additional support in the classroom, they also tend to dominate the family dynamic. They require a great deal of patience."
 
Brain Games
Talk about an unlikely ADD therapy: video games. But now there may be reason to believe in this seeming contradiction - especially because it began with NASA scientists. They realized the neurofeedback technology they were using with flight simulators to optimize pilots' attention could be applied to help children with ADD/HD. For these children, sitting still, focusing on one particular task, controlling impulsivity is next to impossible. With training, though, it is possible.
 
The system, called Smart BrainGames, uses technology developed, tested and patented by NASA; but it isn't any off-the-shelf video gaming system by PlayStation 2 (PS2) - though the games are. The system includes a programmable minicomputer, called a "smart box," that links the specially adapted PS2 game consoles to sensors that are dipped in water and fitted under a visor the child wears. "The kids are fine with it," says Silver. "They think of it as a baseball cap." This modified system allows the user to get constant feedback about his/her ability to focus - he's having fun while learning how his brain works. "It's really building stamina for concentration and it's tiring," says Silver.
 
Children control the speed of the car in "Grand Turismo," a PS2 auto racing game, for example, using the game console as usual, but the car accelerates only when the user exhibits management over his/her brainwaves. When children have the correct amount of concentration - if they are calm and focused and their brain waves are in a set target area - their car will go fast. The specially adapted PS2 game console is wirelessly linked to an unobtrusive brainwave sensor, or EEG (electroencephalogram). Silver is then able to track the user's real-time brainwave activity on a nearby computer monitor. (What are bouncing bars of green, yellow and red to onlooking parents are endlessly fascinating data to him.) "The brain contains a vast mass of nerves whose electrical activity is determined by its functional state," he explains. "The brain constantly emits electrical current in a range from 1 to 40hz." Specifically, the level of activity is divided as delta (1-2hz, deep sleep); theta (3-7hz, subconscious, distracted); alpha (8-12hz, inwardly focused, daydreaming, calm); SMR (13-15hz, alert but relaxed); and beta (16-42hz, analytical and focused). Silver sums it up, "Neurofeedback uses EEGs to help the user become aware of what electrical state his/ her brain is in, and learn to control it.
 
"We 'down train' the theta and alpha brain frequencies that are associated with daydreaming, anxiety and distractibility and 'up train' the beta waves that reflect focus and concentration. Too much alpha and theta and the game controller vibrates - while beta is directly correlated to speed with the car racing games," he says. The vibration in the child's hands is a signal for them to refocus. When he does concentrate, his beta brain waves will rise (associated with higher cognitive processing), and Silver will see levels on the monitor still in constant flux but, overall, more balanced. "The protocols are adjusted until they can find and maintain the high beta states that are equated with sustained attention and performance. Children rapidly learn the ability to calmly focus
their minds."
 
You might think that a kid playing a racing game would get "amped up" zooming around the track, but such a response would only slow down the car with Smart BrainGames. The user has to stay absorbed by the game and in control of the way he is thinking - it is more than just getting around the track quickly, it is staying aware of how to concentrate. This way, the brain is learning to self-regulate, and building the stamina to concentrate. "When you have ADD or ADHD, that type of focus is really difficult," says Silver. "These are the kids who get up and walk around class or who are given an assignment and twenty minutes later, there is still nothing on the paper. They're typically very smart kids, but their inability to concentrate and maintain focus at school limits their potential. This teaches them how." 
 
The in-office sessions take place once a week; additional work is done at home daily for thirty minutes. Results are saved and forwarded electronically to Silver, who can monitor progress and adjust treatment as needed. Training, he says, typically takes about forty sessions and the results have been dramatic, both at school and at home, and as effective as stimulant medication but without the side effects, such as loss of appetite and stunted growth. "The results are also permanent - once the brain develops the ability for extended concentration, it doesn't lose it," he says. "And the training is fun."
 
Medication vs. Biofeedback
Silver knows ADD from personal experience - his son was diagnosed with the condition three years ago. Diagnosis, in general, is a point of contention. According the National Resource Center on ADHD, "There are no biological, physiological or genetic markers or independently valid tests that can reliably identify the disorder ... the symptoms must be more frequent or severe than in other children the same age." According to neurologist Dr. Fred Baughman, a child neurologist in private practice for thirty-five years, 500,000 children in the United States were diagnosed ADHD in 1985; today, the number is between 5 and 7 million. Some are concerned, too, that doctors are turning to drugs too quickly.
"Medication can be hugely helpful, but I feel it should only be used as a last resort," says Silver. "Children with ADD/HD generally show lower levels of brain stimulation and frequently seek activities or show behavior that act as stimulants for them. Psychiatric medications generally focus on increasing dopamine in the brain, most commonly Adderall (amphetamine and dextroamphetamine) and Ritalin (methylphenidate). These drugs stimulate the central nervous system and affect chemicals in the brain and nerves that contribute to hyperactivity and impulse control. Silver says, "They directly increase the brain's ability to work in the higher frequencies associated with better cognitive functions, focus and concentration."
 
But that's not the end of the concerns. "Medicating the brain does not resolve the underlying issue," he says. "It masks the problem until the medication wears off. Neurofeedback training teaches children to control their own brain state, tackling the actual problem. You are addressing the underlying issue."
 
Neurofeedback therapy has been around since the 1920s. Researchers at the Ohio State University College of Medicine are conducting a double-blind study in the country to examine the effectiveness of the Smart BrainGames system. "Double-blind" is a term used to describe a study in which both the investigator and the participants are unaware of the nature of the treatment the participants are receiving - and, as such, are thought to produce objective results. (The research is being funded by the National Institute of Mental Health, and because the study is in the early stages, there are no results to present yet.)
 
"We are hoping that as a result of this study, parents will have an alternative to medication," says Dr. L. Eugene Arnold, principal investigator of the study and a child psychiatrist at the Research Unit on Pediatric Psychopharmacology (RUPP) at the Ohio State University Nisonger Center in Columbus, Ohio. "The research [on neurofeedback] is promising but not conclusive. Medications make the same sort of changes in brain waves, but I don't think the evidence is quite there yet to justify ordinary families making sacrifices to pay for [neurofeedback therapy] in general." 
 
Silver responds, "Study after study has proven that neurofeedback is an effective treatment for ADD/HD - many suggesting that it is equal to stimulant medication - but side-effect-free. The difference with our training is that the technology has brought the price down, and the bulk of the training is done at home. What we're doing intuitively makes sense: We're training children who can only concentrate intermittently to maintain their focus for much longer. In this way, their lives and prospects are radically changed."
 
What about time spent on regular video games? Arnold suggests that game time should come in the evening. He says, "During the day, children would probably benefit more from going outside and playing."
 
To parents worried about children already playing too many video games,
Silver says, "In this case, they are exercising their brain by adapting their own brain state to activate the game. The process really is tiring. I couldn't see a child playing this for more than half an hour. It's like how you feel after an exam at school; you know your brain has done work."
 
Copyright 2009 Moffly Media. All rights reserved.
*Printed with permission from Westport Magazine/Moffly Media

 forever home boyThis child has found his forever home

Do you have a passion for sports?  Can you imagine whiling away an afternoon fishing in companionable silence with a child?  Our featured youth this month is an energetic and smart young man who dreams of a permanent home. You can also find out more about a child by visiting his Wednesday's Child  page which can be reached by clicking on his photo to the left. 
 
This young man has been placed in his forever home.  Please visit links at right to see available children.
 
 Adolescent Sleep Needs and Patterns
 
Below is an excerpt of a study done by the National Sleep Foundation.  Please visit the link at the end of the excerpt to read the complete study and the recommendations for parents and teens that resulted from the study and others like it. 
The National Institutes of Health (NIH) have identified adolescents and young adults (ages 12 to 25 years) as a population at high risk for problem sleepiness based on "evidence that the prevalence of  problem sleepiness is high and increasing with particularly serious consequences."(NIH, 1997) This designation evolved from a Working Group on problem Sleepiness convened in 1997 by NIH's National Center on Sleep Disorders Research and the Office of Prevention, Education, and control. The group concluded that steps must be taken to reduce the risks associated with problem sleepiness. What are these risks? The most troubling consequences of sleepiness are injuries and deaths related to lapses in attention and delayed response times at critical moments, such as while driving. Drowsiness or fatigue has been identified as a principle cause in at least 100,000 police reported traffic crashes each year, killing more than 1,500 Americans and injuring another 71,000, according to the National Highway Traffic Safety Administration (NHTSA, 1994). Young drivers age 25 or under cause more than one-half of fall-asleep crashes.
Sleep is a basic drive of nature. Sufficient sleep helps us think more clearly, complete complex tasks better and more consistently and enjoy everyday life more fully. Although many questions regarding the role of sleep remain unanswered, scientific studies have shown that sleep contributes significantly to several important cognitive, emotional and performance-related functions.
Sleep is, in essence, food for the brain, and insufficient sleep can be harmful, even life-threatening. When hungry for sleep, the brain becomes relentless in its quest to satisfy its need and will cause feelings of "sleepiness," decreased levels of alertness or concentration, and, in many cases, unanticipated sleep. Excessive sleepiness is also associated with reduced short-term memory and learning ability, negative mood, inconsistent performance, poor productivity and loss of some forms of behavioral control (NIH, 1997).
Researchers have identified several changes in sleep patterns, sleep/wake systems and circadian timing systems associated with puberty. (Carskadon, 1999) These changes contribute to excessive sleepiness that has a negative impact on daytime functioning in adolescents, including increasing their risk of injury. (Wolfson and Carskadon, 1998) Findings are similar in North America and in industrialized countries on other continents. (Carskadon, 1999) Scientists hypothesize that these sleep-related problems are due largely to conflicts between physiologically-driven sleep needs and patterns, and behavioral and psychosocial factors that influence sleep habits.

Consequences of Poor Sleep in Adolescents

Data on children, teens and adults confirm that sleep loss and sleep difficulties can have serious detrimental effects. Research specifically on adolescents and young adults is relatively new and limited, but scientists believe that many effects demonstrated in studies and clinical observations of adults are similar in adolescents. Sleep researchers, therefore, believe that insufficient sleep in teens and young adults is linked to:
  • Increased risk of unintentional injuries and death. As noted, drowsiness or fatigue has been identified as a principle cause in at least 100,000 traffic crashes each year. In addition,
    about 1 million, or one-sixth, of traffic crashes in the United States are believed to be attributable to lapses in the driver's attention; sleep loss and fatigue significantly increase the chances of such lapses occurring. A North Carolina state study found that drivers age 25 or younger cause more than one-half (55 percent) of fall asleep crashes.
    The same symptoms of sleepiness that contribute to traffic crashes can also play a role in non-traffic injuries, such as those associated with handling hazardous equipment in the workplace or in the home. Furthermore, adolescents who have not received sufficient sleep and who consume even small amounts of alcohol are at greater risk of injury than those who are not lacking sleep because sleep loss has been shown to heighten the effects of alcohol. (Roehrs et al., 1994)
  • Low grades and poor school performance. High school students who describe themselves as having academic problems and who are earning C's or below in school report getting less sleep, having later bedtimes and having more irregular sleep schedules than students reporting higher grades. (Note: A causal relationship has not yet been established.) (Wolfson and Carskadon, 1998)
  • Negative moods (e.g., anger, sadness and fear), difficulty controlling emotions and behavior problems. In one study, female high school students who went to sleep on the weekend two or more hours later than their typical weeknight bedtime reported feeling more depressed than those who did not stay up late on the weekends. (Wolfson and Carskadon, 1998)
    Studies also suggest that sleep loss may be associated with a decreased ability to control, inhibit or change emotional responses. (Dahl, 1999) Some signs of sleepiness, such as inability to stay focused on a task, impulsivity, difficulty "sitting still," and problems completing tasks, resemble behaviors common also in attention deficit hyperactivity disorder (ADHD) (Dahl, 1999). In addition, a 1995 study of students in transition from junior high to senior high school found that conduct/aggressive behaviors were highly associated with shorter sleep times and later sleep start time. (Wolfsonet al., 1995)
  • Increased likelihood of stimulant use (including caffeine and nicotine), alcohol and similar substances. (Carskadon, 1990)

Teens who are heavily involved in school and community activities, their jobs and other responsibilities appear to be at greater risk for the above effects of sleepiness than those who are less involved in activities and who either do not hold jobs or who work fewer hours. (Carskadon, 1990)

 Click here to read the entire study and its recommendations.
 
*Reprinted with permission from the National Sleep Foundation
 
Host a Fosterware Party
Help a Child Find a Home



Have you ever wondered what you could do to help find homes for waiting kids?   Did you know that recommendations from foster and adoptive families are responsible for recruiting the majority of new foster and adoptive parents? Consider hosting a Fosterware party.  These parties are based on the Tupperware home party concept and are designed to provide information to partygoers about ways they can help while having fun.
 
FAM presenters come to your home and talk with groups of three or more of your friends and neighbors about our foster care and adoption programs.Our presenter makes a brief presentation and brings literature and goodies for all partygoers.  Hosting families are given a small stipend to cover the cost of food and drinks.  Contact
Deb Kelleher or Alan Murphy to arrange a presentation.

Please help us find good homes for great kids!
 
In This Issue
PS2 for ADD?
AJ - The Sportsman
Adolescent Sleep Needs
Fosterware Parties
Children Awaiting Adoption
Message
Wednesday's Child
Quote of the Month
Waiting Children

Please click on the AdoptUSKids link to view CT's children and youth waiting to be adopted.
Upcoming Events


FAMilies Festival
Quassy Amusement Park
Middlebury, CT
April 25, 2009

Mother Daughter Tea
Wake Robin Inn, May 3, '09

Father Son BBQ 
 Wake Robin Inn, June 20, '09
 
Family Fun Day
Quassy Amusement Park 
Middlebury, CT
August 7, '09 
 




Can you help?
letter writing
May is National Foster Care Month and FAM is asking you to participate in a "letters to the editor" campaign to increase public awareness about both the need for more foster families and the satisfaction gained from being a foster parent.  We are asking families to consider writing a letter to the editor of your local newspaper about becoming a foster parent. 
 
In order to make this easier for you we have provided a sample template for your use and have prepared a list of local newspapers and their submission requirements.  Please click on the link here to access the sample letter and to find your local newspaper information.
 
If you require any assistance with this project please contact Alan at 860-949-4061 or Deb at 203-706-0101.  
Open House events schedule available on our website
Prospective foster and adoptive parents are welcome at any Open House listed on our website.  Please call or email for information or to schedule an individual appointment.  203-706-0101
Wednesday's Child
WTNH Wednesday's Child
WTNH Channel 8 airs a weekly segment featuring CT children available for adoption and families formed through adoption.  Click on the logo  above to see recent video segments hosted by Ted Koppy. 
In the Meantime...
AJ
The next meeting of the support group for waiting families will be held on Monday, May 11 at 6:30 at the Bunker Hill Congregational Church in Waterbury.  For more information and to find out if you qualify please email or call Deb Kelleher at 203-706-0101 or visit our news and events section on the website.
Quote of the Month
Sunset
"There is always something left to love. And if you ain't learned that, you ain't learned nothing. Have you cried for that boy today? I don't mean for yourself and for the family 'cause we lost the money. I mean for him; what he's been through and what it done to him. Child, when do you think is the time to love somebody the most; when they done good and made things easy for everybody? Well then, you ain't through learning -- because that ain't the time at all. It's when he's at his lowest and can't believe in hisself 'cause the world done whipped him so. When you starts measuring somebody, measure him right child, measure him right. Make sure you done taken into account what hills and valleys he come through before he got to wherever he is."
 
-Lorraine Hansberry
A Raisin in the Sun
Quick Links
Contact Information
Coordinator                                                              Recruiter
Deb Kelleher
  203-706-0101                                     Alan Murphy 860-949-4061