 The Art of Video Games exhibition opens in less than two months (on March 16, 2012), so things are getting a little hectic around the museum and I have a lot to share. Early in January, the exhibits team did a round of testing for the 5 "playable" games that will be in the exhibition (Pac-Man, Super Mario Brothers, The Secret of Monkey Island, Myst, and Flower). The most challenging aspect of these games is that we are running them through original hardware and/or operating systems, including the authentic Pac-Man circuit board that you see here!
Fabrication is well underway for the 20 "genre kiosks" that will showcase 80 video games through screen captures and video footage. These are the 80 games that won the public vote in 2011. We were very excited to see how these were coming along! 
You can see more photos of the game testing and kiosk fabrication on Flickr. We'll continue to add images as we get closer to the opening - including photos of installation in the galleries (I can't wait!) -- Georgina Exhibition Coordinator Add YOUR name to the exhibition credits... check our website to find out how. |
The Book!
Pre-order now your copy of The Art of Video Games: From Pac-Man to Mass Effect, the companion book to the exhibition. Published by Welcome Books in cooperation with the Smithsonian American Art Museum, the book makes a compelling case for games to be viewed not just as mere play, but as richly textured, compelling experiences that have crossed the boundary into culture and art. Chris Melissinos examines each of the featured 80 games, with stories and comments about their development and innovation, and Patrick O'Rourke captures the evolution of games as an artistic medium in more than 100 composite images.
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