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A Child's Game - $19.99
A child, blessed by the Almighty to aid the fight against the foul Adversary, has been spiritually assaulted by vicious devils of all sorts! Compelled to follow her visions across the ocean to the New World, can the Witch Hunters prevail against the forces of the Adversary before the veil between worlds is torn asunder and Devils walk the earth? The Witch Hunter's Journal - $7.99
For those brave few chosen to defy the dreaded Adversary, there is no greater tool than knowledge. Therefore it is common for Witch Hunters to keep a journal, so that they might be forever reminded of the past, and so that those that would follow them in the great struggle might glean some advantage from their experience. |
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Keradaan, Isiri Archer Sergeant - $4.99
Overlord Shadow Legionnaire - $5.99 Vernone, Ivy Crown Captain - $7.49 Varashia, Vale Archer Sergeant - $4.99 Unther Godshand, Heroic Cleric - $5.99 Sarah The Seeress, Female Wizard - $4.99 |
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The long-awaited companion to GURPS: Space,
GURPS: Spaceships presents rules for TL7-12
spacecraft - from tiny lifeboats to giant
dreadnoughts - as well as information on
spaceship design, travel, operations, and a
(mapless) space-combat system. Note: This
product was a one-time printing. We should
have stock for the rest of 2008... but after
that?
$14.95
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New Templates! New Wildcard Skills! New
Advantages! New Modifiers! GURPS: Supers
delivers guidelines for creating and running
super-powered characters in GURPS. This
supplement requires the GURPS: Basic Set and
GURPS: Powers for character-creation aspects,
while the scenario and setting creation
guidelines can be used with any system. Note:
This product was a one-time printing. We
should have stock for the rest of 2008... but
after that?
$24.95
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Two-fisted pulp detectives? Psi cops from the
future? Victorian geniuses? Mysteries covers
them all! Complete with templates for iconic
investigators, GURPS: Mysteries covers
creating mysteries, from stand-alone
adventures to a full campaign, in any genre
from historical to science fiction. Note:
This product was a one-time printing. We
should have stock for the rest of 2008... but
after that?
$19.95
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Eternal Empire provides an accessible,
detailed gaming companion for the armies of
the Ottoman Empire and its enemies for use
with Field of Glory. It includes
well-designed, visually stunning, and
comprehensive army listings, with detailed
historical overviews of each army, supporting
maps, miniatures photographs, and Osprey artwork.
$19.95
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Pass through any of the black holes that dot
the universe and you enter Slipstream, a
pocket universe of shattered worlds and home
to myriad aliens - but it is also their
prison, for there is no escape! Ruling over
Slipstream is the diabolical queen Anathraxa
and her horde of Hand Maidens, Primals, and
Minions. None have had the courage to stand
against her forces - until now! Strap on your
rocket pack, charge your ray gun, and prepare
to blast off on wild and exotic adventures in
Slipstream, a pulp science fiction Plot Point
setting for the award-winning Savage Worlds RPG.
$34.99
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Tactical Operations - $49.99
Tactical Operations features advanced rules and equipment beyond those introduced in Total Warfare and TechManual, and offers an updated version of the BattleForce rules set.< Starterbook - Wolf & Blake - $24.99
Starterbook: Wolf and Blake provides a short synopsis of the history leading up to the Jihad, as well as a brief history and personnel dossiers on the members of these two elite combat commands. Complete with record sheets for everyone in both the commands, it also includes eight, never-before-seen 'Mech variants/configurations mounting experimental technologies. |
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Don't forget to join us for Weekend
in the Realms on Sunday October 26
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Thanks!
The EndGame Staff
email:
endgame@endgameoakland.com
phone:
510-465-3637
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