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It's Labor Day weekend. Arriving Early in all it's Glory. Conquest SF or Pacificon, or whatever you want to call it - is in San Jose this year, and we'll be down at the convention wearing funny hats (maybe) and spreading the goodwill.

Here in downtown Oakland, the labor day ART AND SOUL festival will be going on. Parking will be tight - but our normal weekend free parking lot should be available. If you aren't making the trek to San Jose, stop by and chat or play a few games!

Borders will fall! Legends will rise! Warmachine: Legends brings the saga of Warmachine to an earth-shattering climax and features new warcasters, additional epic warcasters, character warjacks, powerful solos, and battle-ready units and attachments. Additionally, Warmachine: Legends introduces many new characters and unveils exciting new options for your army including "Tactics," "Cohorts," and "Affinities," which add new special abilities when the models in Legends team up with your existing force.

$34.95

To celebrate the launch of this book, we are going to be running a sale on all in-stock pre-legends Privateer press figures. With your purchase of Legends you get 50% off all metal you choose to purchase. We will be taking this sale to Conquest SF, so you can take advantage of this deal at the store on 8/27 and 8/28 or after 9/2.
In this fifth of Exalted's five Books of Sorcery, the nature and powers of the myriad of ghosts and demons that have endangered Creation since the Primordial War are explored. Eschewing the Cycle of Reincarnation, ghosts are an affront to the natural order, bringing more power to the Neverborn through their very existence, and even more so through the Ancestor Cult, which promotes ghost worship. Demons, meanwhile, are the spawn of the imprisoned Yozis, called forth from Malfeas to do the will of powerful sorcerers or escaped into the world where they might cause havoc and do the will of their trapped progenitors. Will the returned Lawgivers succeed in curbing these spirits' effect on Creation, or are even the Solars endangered by the machinations of these beings and their dire masters?

$27.99
Aces and Jokers Wild! Do you feel lucky? In 1945 the alien "Wild Card" virus released over Manhattan changed the world forever! Of the survivors, ninety-percent were mutated into the hideous freaks known as "jokers," while only a rare one-percent became "aces," people gifted with superhuman powers. In 1985, George R.R. Martin and a stellar group of authors introduced readers to the world of Wild Cards. Now, Mutants & Masterminds players can make this world their own with the Wild Cards campaign setting, featuring a full history of the Wild Cards universe, profiles and game stats for dozens of major characters, background information and rules on the Wild Card virus, an introductory adventure, and advice on running your own Wild Cards campaign.

$39.95
The ancient trees of the Shadowsong Forest have borne witness to the passing of epochs, and hidden beneath their dark canopies are the remains of empires long departed. Few souls brave enough to explore the primeval forest ever return, for countless horrors haunt the crumbled ruins. When a band of evil criminals seeks refuge within the darkest reaches of the forest, brave adventurers are needed to root them out. The trail leads to the heart of the woods, wherein looms the greatest secret of all - the Pyramid of Shadows! Pyramid of Shadows is a 4th Edition D&D adventure designed for heroic tier characters of levels 7-10.

$24.99
Welcome to Faerun, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The world has changed since the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical empires, mighty heroes, and monster-infested dungeons. The Forgotten Realms Campaign Guide presents a world of untold adventure, providing background information on the lands of Faerun, a fully detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play non-player characters, and a full-color poster map of Faerun.

$39.95
Make the jump to lightspeed 4,000 years before the Battle of Yavin to a time when Jedi Knights and Sith Lords clashed in galactic conflict! As the galaxy plunges into one war after another, the forces of the Republic, along with their Jedi allies, struggle to protect themselves from hordes of invading Mandalorians, tyrannical Sith Lords, and traitorous allies on every front! Featuring new game material drawn from a variety of sources, and including characters, weapons, vehicles, and droids, this sourcebook for the Star Wars RPG presents an entire campaign set during the violent days of the Old Republic.

$39.95
The Pathfinder Roleplaying Game Beta, a complete stand-alone fantasy RPG, takes your fantasy campaigns to new heights of adventure! Backward-compatible with the 3.5 fantasy rules but offering new solutions and options that place it firmly on the cutting edge, the Pathfinder Roleplaying Game Beta release is the result of the largest open public playtest in RPG history.

$24.99
To the north of the Empire of Rokugan, lies a mysterious land called the Burning Sands, where great empires clash, where deadly intrigues abound in the great Jewel of the Desert, and where intrigue and war are one in the same. To Rokugani, the Burning Sands are a gaijin enigma. But as the long exile of the Unicorn and the shorter exile of the Scorpion have proven, the destinies of the two are intertwined, whether the Rokugani understand this or not. The Legend of the Burning Sands has exerted a powerful pull on the imagination of gamers since its debut with the collectible card game in 1998. With this book, it joins the Legend of the Five Rings Role-playing Game with its unique core Roll and Keep mechanics. But, it can also be used as a stand-alone role-playing game product.

$39.95

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