|
|||
Art & Academe provides background on the
academic life of Mythic Europe, and features
rules for activities reaching from the
astrology and alchemy of the natural
philosopher to the regimens and treatments of
the medic, as well as university disputations
and the creation of masterpieces of art.
$29.95
|
||||
Not all miracles are holy Profane Miracles is
designed for a group of 3-6 players looking
for a fast-paced, action-packed adventure to
set the blood pumping. It's easy to pick up
and play. Your team must move from the
opulence of high society, to the dangers of
The Core and Skid row, to mansions and
hospitals. If you can avoid heavily armed
criminals and survive the machinations of
esoterror agents unscathed, it will be a
miracle in itself.
$9.95
|
||
|
Balthazar Ironfaith, Male Cleric - $7.49
Zarion Bloodnail, Evil Warrior - $4.99 Tallus Tenspell, Wizard Scholar - $4.99 Kord The Destroyer, Berserker Hero - $6.79 Darkspawn Weapons Pack - $8.99 Tohil Steadyhand, Dwarf Crossbowman - $4.99 Elf Sniper - $4.49 Annasha Tomebreaker, Female Dwarf - $4.49 Reptus Clutchling Javelineer - $4.49 Irith, Elven Deathseeker Hero - $4.49 |
||
|
Fokker DVII (Goring) $11.95
Fokker DVII (Schafer) $11.95 Fokker DVII (Udet) $11.95 Sopwith Snipe (Barker) $11.95 Sopwith Snipe (Baker) $11.95 Sopwith Snipe (Ryrie) $11.95 LFG Roland CII (M. von Richtofen) $14.95 LFG Roland CII (Seibert & Pfleger) $14.95 LFG Roland CII (Luftstreitskrafte) $14.95 De Havilland DH 4 (Cadbury & Leckie) $14.95 AIRCO DH 4 (Americal Expeditionary Force) $14.95 De Havilland DH 4 (Atkey) $14.95 |
||
Take on the role of the world's greatest
tacticians and soldiers and change history!
Providing accessible and informative coverage
of the Greek, Persian, and Macedonian armies,
Immortal Fire details conflicts such as the
Spartan stand at Thermopylae, Alexander's
victory at Gaugamela, and his fight for the
Granicus River.
$19.95
|
||
|
In this fast-paced, strategic miniatures game
designed for 28mm figures, players command
small military units based on historically
accurate, real-world armies of World War II,
and attempt to overwhelm their opponents with
tactical skill, ingenuity, and a healthy dose
of luck!
$29.95
|
||
Traveller: Science-Fiction Adventure in the
Far Future returns in a new edition, updated
and revised for the modern era! Based on the
Classic Traveller rules set, streamlined and
updated for the 21st Century, the Traveller
main rulebook provides everything you need to
explore the universes of science fiction
settings.
$39.99
|
||
Book of Magic
Offering a detailed look at sorcery for your Mutants & Masterminds game, this arcane tome expands magic power and magical character creation, and includes details on the exploration of other dimensions, the customization of powers, the secrets of running an arcane campaign, and the magical side of the world of Freedom City. $26.95 Worlds of Freedom
Infinite worlds, infinite possibilities! Expanding the usefulness of the Freedom City campaign setting, Worlds of Freedom presents many visions of Mutants & Masterminds' most famous metropolis, from the Revolutionary and Civil War eras, to the distant future and parallel Earths where the Axis won World War II! $26.95 |
||
This core rulebook for the World of Darkness
features a modified Storytelling system for
playing children aged 7 to 12, advice for
running chronicles with child characters in
mind, and for appropriately portraying these
characters. Also included are new monsters,
spirits, ghosts, and advice on integrating
the core World of Darkness games with Innocents.
$34.99
|
||
|
Thanks!
The EndGame Staff
email:
endgame@endgameoakland.com
phone:
510-465-3637
|