|
|||
|
This two-in-one expansion for Thurn & Taxis
features "Audience," where each player must
escort five clergyman to attend an audience
with the Pope in Rome, while in "Offices of
Honor," players utilize the office holders as
evenly as possible in order to receive
different office tiles for greater benefits.
29.95
|
||||
|
Created by Paul Randles, designer of the
modern classic board game Pirate's Cove, and
developed by Mike Selinker and Bruno
Faidutti, two of the co-designers of
Titanic's Stonehenge: An Anthology Board
Game, Key Largo transports players into the
Florida Keys in 1899. As the new century
dawns, players ply the thriving trade of
finding treasures in shipwrecks around the
island. Before a hurricane hits, players need
to search the many shipwrecks and sell the
lost treasures to the island denizens for as
much cash as possible.
$39.99
|
||
|
The triumphant return! At the turn of the
20th century, prior to World War I, the seven
Great European Powers engage in an intricate
struggle for supremacy. Alliances are formed
and trust is betrayed as players negotiate
and outwit one another to gain dominance of
the continent in this game of international
intrigue and treachery!
$29.99
|
||
|
The year is 1965. You control a global
corporation and bask in the world of the
ultra-powerful. Unfortunately, a massive
alien fleet is gliding silently through space
toward Earth! Now, you must ally with your
former industrial rivals to discover
fantastic, futuristic technologies. The fate
of humanity depends on everything you haven't
invented yet!
$39.95
|
||
|
Flying Legend
The "Flying Legend" Squadron Pack allows you to field three Supermarine Spitfires, one of the most archetypical WW2 allied airplanes. Three "A" maneuver decks are included, as well as 18 new airplane cards, including Spitfires which flew with the RAF, and the Polish, French, and Portuguese air forces. Also included: two cards of planes used by the Luftwaffe after their capture! $11.95 Eagles of the Reich
The "Eagles of the Reich" Squadron Pack adds more of the powerful Messerschmitt Bf 109E to the Axis forces in your WW2 battles. Three "B" maneuver decks are included, as well as 18 new airplane cards, including such diverse air forces as Luftwaffe, Romanian, Swiss, Jugoslavian, Slovensk, and even three planes of the "Legion Condor" employed during the Spanish Civil War. $11.95 |
||
|
In this devious card game of mad scientists
and global domination, players assume the
role of an evil genius seeking to build a
criminal empire and construct a doomsday
device to cow a trembling humanity! Be the
first to complete your device and collect the
highest ransom to earn the title ruler of the
world!
$34.99
|
||
|
Pacific Typhoon depicts the history of the
air-naval battles of the Pacific Theatre in
World War II. The players compete in a series
of famous battles represented by the battle
cards. Each battle lasts for one round of
play in which the players commit force cards
from their hands to influence the outcome of
the battle. Force cards represent warships,
submarines, aircraft, special weapons, and
events-everything from midget submarines to
the largest battleships ever built and the
atomic bomb. Japanese forces have a numerical
advantage during the first years of the war,
but the Allies gain a combat advantage during
the later years.
$40.00
|
||
|
Manoeuvre is a fast-playing game of
battlefield command, set in the early 19th
Century. Multiple geomorphic game maps
provide the chessboard-sized battlefields
over which eight different armies of the time
period move and fight in one-on-one battles.
The eight armies are: Great Britain, France,
Prussia, Austria, Russia, Spain, Turkey, and
the United States. As the commanding general
of a nation's army, you have at your command
eight different units and a deck of sixty
cards representing each of your units, plus
cards representing your army's unique
strengths. Your job is to utilize your army's
assets and manoeuvre your forces to achieve
battlefield supremacy.
$45.00
|
||
|
In the summer of 1926, a Miskatonic
University field trip goes horribly awry when
the students and faculty find themselves in
the shadowy, monster-infested town of
Innsmouth! Now, held captive by the fiendish,
fish-like Deep Ones, who mean to sacrifice
them to their watery god Dagon, their fate
rests with a lone student - and he's not
leaving without his friends! In the Innsmouth
Escape game, one of the players takes on the
role of the escaped student, while the other
players play groups of Deep Ones trying to
prevent the Human player from escaping.
$40.00
|
||
|
Thanks for your support as always. We'll see you at the store!
The EndGame Staff
email:
endgame@endgameoakland.com
phone:
510-465-3637
|