I read a book summary recently for work, based on my interest in workforce management, on the topic of motivation: Drive: The Surprising Truth About What Motivates Us by Daniel Pink.
I have always been impressed by the way that Catechesis of the Good Shepherd provides a means by which the child, as he learns and matures, will seek to collaborate in God's Plan out of love and joy, not guilt or fear. As I read Pink's insights into motivation, I was energized to see such a strong connection between the principles of CGS and Pink's key motivators for today's complex world.
Drive humorously presents motivation as an "operating system" for our businesses and states that our current operating system, which is largely based on carrot-and-stick motivators, no longer works. And we can't just fix it through tweaks; we need an upgrade. Pink first presents a history of the evolution of motivation:
Motivation 1.0 - The original motivation version for the emerging homo sapiens was survival. Hunting, gathering, staying warm. This worked well for a very, very long time. But societies became more complex, calling for large groups to live together and for work to be specialized and distributed.
Motivation 2.0 - The new motivation version was based on the human characteristic that seeks reward or avoids punishment. This worked particularly well in the emerging industrial age. Work was repetitive and routine, and management was tight. This operating system has become entrenched in work environments today, but we've been seeing now, for at least the past 10 years, that Motivation 2.0 is experiencing a lot of system crashes and workarounds. It has become incompatible with how, why, and where we do things. Think about the disconnect between carrot-stick motivation and the following: Firefox web browser, Linux corporate servers, Apache web server software, and Wikipedia resource (just to give some well-known examples of open source) were all created by armies of unpaid volunteers and given away for free. Why?
Motivation 3.0 - Motivation 3.0 is the full-scale upgrade fueled by intrinsic desires (inherent satisfaction) rather than extrinsic (external rewards). Three forces drive Motivation 3.0:
Autonomy: Our desire to be self-directed.
I'm reminded of Sofia Cavalletti's depiction of the child's silent request: "Help me to come closer to God by myself." (Religious Potential of the Child, Sofia Cavalletti, pg. 62) True Montessori programs are notoriously known for offering autonomy and trusting a child to use autonomy productively. Certain adaptations are made when a child isn't used to Montessori methods daily, but CGS still offers immense autonomy as compared to more traditional methods of education.
Mastery: The inherent urge to get better at stuff.
I'm reminded of the Atrium environment and presentations which provide children the opportunity for repetition. Montessori programs know that people master skills and knowledge through repetition. CGS offers various opportunities for repetition, often hidden and disguised. CGS also offers a "spiral" approach to presentations which goes ever deeper as the child changes and matures.
Purpose: The desire to do what we do in service of something larger than ourselves.
What could be larger than being a significant and crucial contributor to the Plan of God!
Perhaps to some it seems like motivational operating systems for corporate America are a bit off-topic from religious education. I don't think so. In fact, I can't stop seeing connections between the book summary I read and the Level III presentations. (If you're interested in a painless synopsis of Pink's concepts, I found a neat one (just 10 minutes) on YouTube at http://www.youtube.com/watch?v=u6XAPnuFjJc.)