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November, 2009 - Vol 2, Issue 8
In this issue
How everybody benefitted from Nintendo's Wii
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The Good Business 'Concerned Consumers Index' provides an accurate and up-to-date understanding of consumer opinion related to social, ethical and environmental issues.  
 
What issues do people really care about? Which companies do they think are responding to them best? What matters most to them? The Concerned Consumer Index will tell you. It acts as a regular bellwether of opinion, facilitating strategic decision-making in this ever-more important part of business life. 
 
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Greetings!

We have been a little quiet on the e-bulletin front in recent months, and unfortunately we can't blame it on the Royal Mail. The radio silence has not been the result of Good Business going into hibernation given the current economic climate (although if this cold weather continues we might), but more the result of an influx of work. With the likes of E.ON, Timebank, KPMG, and Disney all joining our client list, not to mention setting up the Sustainable Restaurant Association, the last few months have certainly kept us on our toes.
 
Over the last year many believed acting as a responsible business would go out of the window as companies went into survival mode during the recession. This may have been the case for some, but for those wanting to stand out above the deafening value messages there are rich pickings. Just look at the eye-catching Kenco campaign around reducing their packaging. With their new eco-refill bags they have reduced their packing waste by 97% . This innovative, and ultimately cost saving initiative for Kenco, has provided a perfect consumer marketing campaign (in this month's Concerned Consumer Index 58% of consumers said they had been choosing products with less packaging this year - it may be for the electronics sector, but it shows the consumer appetite).

And it is not just packaging that makes a good consumer story in the coffee world. Coffee shops up and down the country are getting in on the fair trade act. The most recent being Starbucks announcing it was to double its purchases of Fairtrade coffee to 40 million pounds in 2009, making the company the largest purchaser of certified coffee in the world. It will be interesting to see how this has changed the sector's reputation amongst consumers in next month's Concerned Consumer Index. And with 83% of consumers willing to change consumption habits to make tomorrow's world a better place (according to Edelman's GoodPurpose Survey) it is little wonder brands are reacting, even in these tough economic times.

As we move ever closer to the UN Climate Change Summit in Copenhagen the chances of a global resolution seem to fade, with the likely outcome being a "political deal" that is turned into legal document next year - let's hope it's sooner rather than later. Although it's unlikely to persuade the Americans,  an interesting approach has been taken by Marks & Spencer. It  has been campaigning for support for a resolution at Copenhagen through the creation of a digital quilt. It may require more than a quilt, but with a lack of global political leadership there is a real opportunity for business to show what it can deliver. Interestingly, in a recent McKinsey survey 72% of executives interviewed said that the public's expectations of business in society have increased as a result of the crisis. Could this be a golden opportunity for business?

In our article in the Times this month we look at just how a single business can shift the reputational dial for an industry. We consider the "Wii-effect" -  46% of consumers put the improvement of the reputation of the games industry down to the Nintendo Wii. Next month we will be looking at fast food restaurants and coffee shops. It will be interesting to see if we have a "Starbucks-effect".  If you would like to see more data from this month's survey, or want to find out how to add your own questions to the next one, please email David on david@goodbusiness.co.uk.


Best wishes,
 
Giles signature

 
Giles Gibbons
Founder and CEO
 
How everybody benefitted from Nintendo's Wii
 
By Giles Gibbons
 
The Times,

It is hard to shift the dial on reputation. This is true of the reputation of companies - and often doubly true of that of an industry.

People tend to trust individual companies and brands but remain wary of generalising. Levels of trust in multinationals are always well below those for other companies in that industry.

This is not to say that an industry's reputation cannot be turned around. In the latest exclusive survey for The Times, conducted by Populus, we have noted a significant shift in consumer confidence in how electronics manufacturers are addressing social and environmental issues. But it requires action - the right kind of action.
Reputational shift

It is striking that 46 per cent of consumers in this month's survey think that the reputation of the video gaming industry has improved in recent years (see first graph). Here we have an industry that was once cast as the villain. Think back a few years to the horror stories about how video games were making children fat, reclusive and violent.
Things are different now. And, as most consumers agree, this turnaround can be attributed almost entirely to one company: Nintendo. Forty-six per cent of consumers surveyed, who thought that the reputation of the industry had improved, believe this company is responsible, placing it leagues ahead of Sony and Microsoft, its closest rivals, both on 17 per cent.

The Wii effect
The second graph offers two important lessons. The first is that just as one company is often responsible for bringing an entire industry down (certain fast-food chains come to mind), so one company can bring it back up again. The second, more important lesson can be learnt only by looking at exactly what Nintendo did.

According to Michael Rawlinson, director-general of the Entertainment & Leisure Software Publishers' Association: "In the past, video games have had a bad press ... but today games are not only a mainstream pastime, they can even play their part in a well-balanced and healthy lifestyle. Today's games can bring friends and families together, get people active and even connect gamers from the four corners of the world to play together."

When Nintendo launched the Wii, it actively addressed many of the big issues the industry faced and in the best way possible - through the product. In a stroke of genius, through Wii Fit, Nintendo even made sports and physical activity fun and appealing to exactly the people who probably need the exercise most.

As Rita Clifton, chairman of Interbrand UK, the consultancy, says: "The brand brought in a whole new set of gamers, who were many of the people who didn't approve of gaming."

The Nintendo Wii has become one of the bestselling home games machines of the present generation and has sales of more than 50 million units since its launch. And Wii Fit was the third fastest-selling video game in history.
Good for the industry's reputation, good for the business, good for the brand. But while the social issues may have been taken care of, the environmental issues are about to start.

Green reputations
As we see in the survey (see third graph), 46 per cent of consumers say that they have started looking for "greener" products in the past year and 58 per cent have been choosing products with less packaging. Almost three quarters - 73 per cent - say they feel that they do not usually have enough environmental information to make an informed choice about the products they buy. Top of the list of what information they want? Electricity consumption, at 96 per cent.

This is a clear example of an unmet need and a looming issue. Power consumption and packaging are moving to the front line. If that reputational dial is going to remain firmly at its present setting, innovation and action, through the product and in the voice of the brand, is key.


 
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